FBX Exporter for Revit
The Prototech FBX Exporter for Revit is a plugin designed to enable Autodesk Revit users to export their 3D models into the FBX (Filmbox) format. FBX is a popular 3D file format used widely in the animation, game development, and visualization industries. This exporter simplifies the workflow for users who need to transfer their Revit models into platforms like Unity, Unreal Engine, or other 3D rendering and visualization software.
Definition
ProtoTech'S FBX Exporter for Revit outstanding features:-1. It Support for Multiple Export Options Element Selection Choose specific elements (e.g., rooms, floors, categories) to export, reducing file size and improving performance.2. It Support for Multiple Export Options Element Selection Level of Detail (LOD) Control the level of detail to optimize performance in real-time environments and maintain high-detail models when necessary.3. It has Preservation of Materials and Textures Automatic Texture Mapping Transfer materials and textures from Revit, preserving color, finish, and texture mapping for visual fidelity.4. It has Preservation of Materials and Textures UV Mapping: Retain proper UV mappings for textures, ensuring correct appearance in external software like Unity or Unreal Engine.5. Handling Visibility/Visibility Filters: Control whether hidden elements or visibility filters are included in the FBX export.6. Units and Scale Settings Configure scale and units to ensure correc
In Depth
FBX Exporter for Revit enables export of Revit models to the FBX format for rendering, visualization, and game engine applications. AI can enhance the export process by optimizing geometry for the target platform and preserving material and lighting data.
Tool Details
Single Machine Locked License
Two Machine Locked Licenses
Single Floating License
Yes, 7 days
Frequently Asked Questions
ProtoTech'S FBX Exporter for Revit outstanding features:-1. It Support for Multiple Export Options Element Selection Choose specific elements (e.g., rooms, floors, categories) to export, reducing file size and improving performance.2. It Support for Multiple Export Options Element Selection Level of Detail (LOD) Control the level of detail to optimize performance in real-time environments and maintain high-detail models when necessary.3. It has Preservation of Materials and Textures Automatic Texture Mapping Transfer materials and textures from Revit, preserving color, finish, and texture mapping for visual fidelity.4. It has Preservation of Materials and Textures UV Mapping: Retain proper UV mappings for textures, ensuring correct appearance in external software like Unity or Unreal Engine.5. Handling Visibility/Visibility Filters: Control whether hidden elements or visibility filters are included in the FBX export.6. Units and Scale Settings Configure scale and units to ensure correc
It Support for Multiple Export Options Element Selection Choose specific elements (e.g., rooms, floors, categories) to export, reducing file size and improving performance.2.


